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Atom rpg training
Atom rpg training




These options are purely cosmetic as they don't have any major impact on the game however, one of these options, Veteran, gives the player a few early-game advantages. One feature added from v1.0 is the addition of outfits. Once you know where to go, what you can use and what you can do, the game's difficulty will balance itself out to feel reasonably fair (around Level 6/7).

atom rpg training

What makes the game truly more or less difficult is how familiar you are with the world as the non-linear nature of the game-similar to Fallout 1 without the Water Chip timer-determines how much hardship you will face.

atom rpg training

The only additional challenge is the Survivalist setting that adds permadeath into the equation with the Expert settings. XP rewards, the number of ability points per level, and the chance to encounter harder ambushes are the only noticable changes between each difficulty level, so playing on Easy doesn't really make the game any easier it makes the game give you the most rewards. In theory, this results in the world offering the same level of challenge no matter what setting you choose in practice, however, you will play more conservatively on harder modes. In general, there are no noticable differences to how you play across all difficulties. Neither case applies to ATOM because the game is consistently challenging while the difficulty system makes it more or less inconsistent. Most games offer tiers of options that scale the challenge by percentages either from a baseline difficulty at normal, or scale the difficulty down from the hardest mode.

atom rpg training

Unlike other RPGs, ATOM takes a different approach to handle its difficulty options.






Atom rpg training